Here's a new creature concept which I started this earlier week. It's still a work in progress, so I want to give him some texture and pose him as soon as possible. The post includes some screenshots and a video who shows my process of builing up a basemesh by inserting and manipulating some primitives, as well as a rough sculptover to establish the main forms based on some kind of a "anatomical framework". The Idea behind this creature is based on some real dinosaur species named "Oviraptoridae", but it's not a correct reproduction of the original prehistoric animal (no feathers etc.).